Doom Eternal Review – One of Amazing Shooters Game
Doom Eternal Review – Doom Eternal still maintains the sense of straightforward FPS games that made the 2016 series so beloved. But now comes with a variety of mechanical additions. From different weapons, new enemy variants need a strategy to be subdued. To the most significant – extra platforming challenges which turned out to be quite challenging. One thing is for sure, compared to the 2016 series, Eternal appears as a DOOM game that is not only crazier and more intense. But is also ready to overwhelm you because of the increasing difficulty levels that it stretches.
So, what does DOOM Eternal actually offer? What makes us call it a game that will have you dancing frantically through hell? Doom Eternal review will discuss it more deeply for you.
A Brief of Doom Eternal Review
Positioned as a sequel series, DOOM Eternal takes the timeline 2 years after the event at DOOM (2016). However, unlike the first one, which had a simple and straightforward story, the story jumps offered by Eternal might seem confusing at first due to the lack of explicit explanations that the game carried. Based on Doom Eternal review. DOOM Eternal now relies on the Codex – collectibles of writing that you can find along the way to give you a better explanation of what happened.
Game Details:
Developer | id Software |
Publisher | Bethesda Softworks |
Platform | PlayStation 4 Xbox One, PC, Google Stadia |
Released | March 20, 2020 |
Price | $59.99 at store.playstation.com |
Genre | First-person shooter |
Official Site | https://bethesda.net/game/doom |
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Doom Eternal Review, The Storyline
Doom Slayer, who now also controls a space satellite known as the Fortress of Doom, certainly does not remain silent. The only way to stop this invasion from hell is to kill the Hell Priests – the 3 hellish mages who are the source. However, efforts to track them down and finish them off actually brought Doom Slayer into a larger portion of the conspiracy.
That your battle against hell actually involves other parties who see and make humans nothing more than a source of energy for their survival. Along with the increasingly strong and increasing threat, this Hell Priests hunting action is also followed by the opportunity to delve into Doom Slayer’s own past and also access to even crazier weapons. Of course, a bigger threat would await at the end.
Doom Eternal Review, The Pros
Talking about the pros of the game, based on Doom Eternal review, there are several pros we can find in the game DOOM Eternal. We are going to discuss it in some aspects.
Brilliant Storyline Idea
Skulls, lava, metal, shattered buildings, fire, and blood seem to be the “common” sights you encounter along your journey as a Doom Slayer in DOOM (2016). A simple and effective presentation side to give the impression of hell which is indeed the source of everything that is antagonistic in this franchise. The futuristic technology interlude from UAC, which is actually a human organization trying to harvest the energy of hell, has become a kind of distraction from this artistic approach. At Doom Eternal review, id Software and Bethesda “play” this setting even further. Now, he is rich in lore.
That it’s no longer just lava, skulls, and so many destroyed buildings that you encounter, Doom Slayer’s exploration process to find and kill the three Hell Priests ends up taking him around more new locations which of course, automatically expand the lore itself. Interestingly, these lores are not only conveyed through the Codex, but also through several new approaches.
Cinematic Value
From the cinematic cut-scene system that now shows Doom Slayer’s more interactions with other characters through third-person perspective to how the settings the game meets now share their own history. You can see more ruins of war, traces of the epic battles of the Sentinels and Demon, the statues that are now standing to share history, to new and different locations that are still filled with civilizations that you never knew existed before. DOOM Eternal offers that.
Deeper Personality of Main Character
Another interesting extra is the effort to put more emphasis on the returning personality of Doom Slayer, portrayed as a masculine superhero who doesn’t know the word fear. But this personality is highlighted a little more through the opportunity to enter his private room which is now available at the Fortress of Doom. Rooms that are not only used to display the various collectibles that you have collected, but also show the various collections of the Doom Slayer. For example, you can see how this one hero figure has collected at least three super metal electric guitars on the wall. Please check more info about this on Doom Eternal review.
Weapon Transformation
If it has to be compared, id Software indeed injects many changes in the presentation from the visual side compared to DOOM (2016) even when we talk about the same elements that are maintained. The form of weapons such as the Rocket Launcher and Plasma Gun has changed, the variety of demons that you met in 2016 has now also undergone design changes which on many occasions make them look more fierce and threatening, and of course – the Doom Slayer itself is now wearing new armor that makes increasingly looks like a hunter.
For the first time, id Software also provides a skin-changing feature for the main character, which some of the alternatives do a little to revoke the immersive sensation that you are a Doom Slayer. However, there is not much to complain about here.
Fantastic Metal Music
Just like the series in 2016, Doom Eternal review also comes with a music boom that seems ready to make the ears of metal music lovers around the world pampered. Not all of the music from the 2016 series is back in this latest series, which of course, contains a lot of new tracks.
There is one interesting trend coming along with the lore that is now filling the existing setting space. You will find more atmospheric music with chanting in it. While metal music is still kicking every time you are involved in a super intense fighting action. In terms of audio presentations, complete with gun sounds and conversations you encounter. There is nothing to worry about from DOOM Eternal itself.
Setting & Music: What A Great Combination
With a combination of visual presentations, especially in terms of setting, which now offers and sells more lore than the previous series and metal music that still dominates the battle situations you have to live in, Doom Eternal review is still here as a DOOM series that you want and expect. Through it you understand that you are the reason why the demons cry and not the other way around.
Surprising Ending
Those of you who have tasted DOOM in 2016 seem to have understood what the appeal of this game is. What makes it different from most FPS games. And how it ended up being one of the best FPS games ever available on the market. For those of you who are not too familiar, the game charms through the cleverness it carries.
That in essence, you are provided with a myriad of weapon choices. You are faced with dozens to dozens of demons that occupy one area. You are asked to clean them as best and as effectively as possible, and can move to the next area. Added a few boss battle segments at some story points and voila! You just discovered why DOOM has a fantastic end. No nonsense here, just you and the demons trying to survive the siege of your choice of weapons.
Doom Eternal is More Intense in Action and Faster Pace
Doom Eternal review was also found with the same concept. But with a faster pace and more intense action. The fact that they ditched the handgun as a weapon and got you started with a shotgun while providing the Gatling Gun as a weapon option seems to be a testament to this more thrilling approach.
From the very beginning of the game, your mission is clear: to become a real hell for these demons. The mechanics from the previous series are like the chance to perform Glory Kills. A type of concise kill attack that can be executed for dying enemies. That glow blue to get a little extra health and an upgrade system.
The system allows each weapon to have at least two special attack modes. Such as the shotgun that can throw grenades or appear like a machine gun for extra power. These still existed in this game. However, something was different here.
Control is The Key
The keyword? Based on Doom Eternal review, the answer controls. That is no longer like DOOM (2016) where you have to fight hard to find ammo and armour. In the exploration process in order to prepare yourself for whatever challenges you face next.
Id Software and Bethesda now hand over control of these resources directly into your hands. And now you can manage and determine for yourself when you need and immediately get these resources: Ammo and Armor.
The answer lies in the Doom Slayer’s new tools and of course. A change in the way one of the weapons that has been available since the previous series works – Chainsaw. If in the past, Chainsaw worked with a limited fuel system which made you have to weigh and determine the execution timing to make the enemy drop the extra ammo you needed, Chainsaw in Doom Eternal review, is positioned like a skill with a cooldown system.
This means, you always have the opportunity to access your Chainsaw whenever you need to get essential ammo. Even in the heat of battle. The Fuel system is still maintained but functions as a “level” for the Chainsaw itself. If you collect extra fuel, up to a maximum of 3 levels. You will be able to execute larger enemy variants instantly and still get the ammo you need.
Doom Eternal Review, The Cons
As gamers who love the DOOM series (2016). We are among the gamers who feel that the platforming side that is highlighted does not contribute much to making the Doom Eternal review experience much more fantastic. It is indeed an extra challenge, but in our eyes, it sometimes messes up. The gameplay pacing which takes you the speed to move and enjoy from one battle arena to another.
But on the other hand. We can understand that it is essential to create a world that feels wider and challenges to collect various collectibles and resources in new ways. It’s just that, the sessions are sometimes too long to end up taking away the gameplay pacing itself.